Interactive Developer

I'm Doug Oberndorf

App/Game Developer UI/UX Designer

More About Me

Let me introduce myself.

Profile Picture

I am a 2D and 3D Interactive Developer. So, what does that mean? Well, from sculpture to painting, board games to mobile games, indie to enterprise apps...if it's going to be interactive, I can develop it.


I'm a fun loving, hard working, team oriented, goal seeking, achievement unlocking, deadline crushing, customer service providing, outside the box thinking, creative.

  • EXP Level: Professional Developer
  • Work Location: Currently: Central Florida
    Relocation: Peru, Europe, Other Offers Considered
  • Current Job Titles: Mobile Developer
    App Designer/Developer
    Game Designer/Developer
    College Professor
  • Work Ethic: Get it done early so you can tweak it when people change their minds...
  • Favorite Quotes: Just Keep Swimming... Keep Moving Forward... Do Or Do Not. There Is No Try...


My background is in traditional art, animation, and game design/development. However, as the markets change, new skills are always acquired, and I have transitioned into mobile development. Below you will find a few of the more known skills. For an indepth list, please review my resume, or visit my LinkedIn.

  • 80%
    Mobile Development
  • 90%
    Game Development
  • 90%
    Prototyping / UI / UX
  • 85%
    Game Engines
  • 85%
    2d & 3D Art
  • 100%
    Creative Problem Solving
  • 100%
    Awesome Employee

More of my credentials.

I've done a lot of crazy things during my career, but we will save those stories for another day. Below you will find a few intriguing projects, but feel freel to ask for more work samples.

Work Experience

Mobile Developer

2006 - Present

Designer/Developer for various companies:

  • Carrera Couture (Custom Fashion App)
  • Car Search Engine App (Wireframe and Prototype in Dev)
  • Real Estate Sales App (Wireframe and Prototype in Dev)
  • ...Ask for a full list

Game Developer

2006 - Present

Tropic Mods Development

Designer/Developer of various titles and tools:

  • Solar Tapper (iOS/Android Game Prototype)
  • Character Customization Tool (Published - GameMaker Engine)
  • Date Based Asset Swapping Tool (Published - GameMaker Engine)
  • Level Pacing Tool (Unity Engine)
  • Rapid Level Prototyping Tool (Unity Engine)
  • War Fighters Memory Matching (Published - Android Game)
  • War Fighters (Published - Traditional Card Game)
  • Drag, Drop, Win (Local Simulation)
  • Bubble Factory (Published - Web Game)
  • ..Ask for a full list

College Professor

2006 - Present

Various Colleges

I enjoy the idea of higher learning, working with creative like-minded adults in my industry, teaching others what I know, sharing experiences, and molding creative minds. For that, I have found myself teaching at the collegiate level in subjects such as: 2D and 3D art, game design and development, 3D modeling, 2D and 3D animation, user interface design, level design, mobile development, and portfolio development.


Master of Fine Arts Degree

Special Effects Animation

It was time to hone my skills, and therefore, I focused on special effects animation so I could take my artwork to the next level by creating digital content that contained video editing, explosions, cloth simulations, water effects, and many more.

Bachelor's Degree

Traditional Art
Focus: 2D & 3D Animation

Undergrad is a special place, full of making friends, learning about yourself, creating your own life, and dreaming about your future. While doing all of that, I focused on getting a degree in traditional art, with a focus on both 2D and 3D animaion. I also picked up a minor in hospitality management, figuring that I could become more customer sevice oriented in my work after knowing the ins and outs of how humans act as clients.

Career Learning

Online Classrooms, Certifications, and External Resources

In our industry, learning lasts a lifetime, and new tech creates continuous learning experiences. Therefore, I learn through outlets such as online tutorials, help menus,, Massive Open Online Courses (MOOC), company provided educational sessions, trial and error, side projects, and other life experiences, in order to stay current in my talents, skillset, and industry.


It's hard to showcase everything you do, so if you want specifics, just ask.

I've held creative and artistic positions in traditional art, graphic design, real estate, marketing, advertising, short film, animation, game development, app development, and become a college professor of such. So, I know a lot and can do a lot, but that does not mean I'm stuck up or a know it all. I try to learn as much as I can from anyone and everyone around me, because I know that will help me improve who I am more than anything. I'm in a constant state of self discovery, self improvement, and self reflection. Therefore, the work below will change often, so feel free to ask to see more work or work of a different calibre.


What Can I Do For You?

I am currently looking for part time, contract, and/or remote work in the mobile development sector...from gaming to apps, interfaces to usability, wireframing to full development, just let me know.


I'd Love To Hear From You.

Whether you are looking for my independent services, or a stable employee, I'm always available to sit down for a coffee and discuss future possibilities.

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